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Video Games : Resident Evil Zero (GameCube)

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Rating: 4 out of 5 stars - Resident Evil Zero
I first became interested in Resident Evil way back when no.1 deduted on the Playstation and I have loved it ever since. Upon first playing Zero I figured that although it was a great resident evil adition it failed to live up to no.1 and Code Veronica and fell in somewhere with no.3. However, after playing through for the first time I realized that there was something strangely compelling about this game and it quickly became one of my favorite resident evil titles maybe even surpassing the original, and I don't say that freely. If you like Resident Evil then this is an essential purchase. Stop reading this review and buy that game. If however you do not like resident evil, then beware. You will be dissapointed.



Rating: 5 out of 5 stars - What really happened to Bravo Team...
The REmake of Resident Evil was a phenomenal success and one of the flagship titles for Nintendo's Gamecube system, so it was no surprise that another release would be hot on its heels. But could anybody have expected such a good game?

To recap, Jill Valentine and Chris Redfield were originally sent into the Arklay Mountain range to locate the missing STARS Bravo team. Instead they found its scattered remnants (dead, undead or alive) in an abandoned mansion and lab complex, and ended up fighting for their lives. But Bravo team has its own tragic story to tell, and its last, desperate 24 hours are recounted in this stunning prequel from the viewpoint of rookie team-member Rebecca Chambers. It's her first assignment, and could well be her last...

As it's another Resident Evil title you know what to expect; the usual item screens, weapons and game mechanisms, with the odd weapon upgrade to find and item puzzle to solve. But this instalment adds a new feature to the series now with the introduction of "partner zapping" - for most of the game the player has direct control over two characters, and with a simple set of options can set one character to back up the other when things get tight. With added support for swapping inventory items between them, this allows for a few new methods of solving puzzles and getting through some really nasty combat. However, the "survival items" from the REmake are not there, and this game has done away with item boxes altogether, instead allowing you to drop items and come back for them later.

The in-game graphics are almost to the same quality of the cinematics - no small boast, even for a modern title - meaning that this is one of the few currently available titles that actually shows what the cube is really capable of. I can't wait to see what we get with the forthcoming Resident Evil 4 if this is only half of what they can manage...

Overall this is an excellent game and it will give a player hours of fun. It's clearly had a lot of time and care put into its development and it's paid off admirably; it's well presented, well designed and easy to get into, even if you're new to the series. The story twists are well considered and fit nicely into the REmake, and I would say that if you're going to own one, then you really ought to own the pair. On all levels this brilliant title deserves Five Stars.



Rating: 5 out of 5 stars - Finally we discover how it all began…
Six years is quite a wait to see how the whole disaster began, so with anticipation and relief, I was finally able to discover exactly how the events in Racoon City came to be.

Resident Evil Zero is set one day before Resident Evil. It’s the 23 July 1998, and passengers on the Ecliptic Express are enjoying their first class train journey to the Umbrella Corporation facility. Suddenly, a group of creatures pounds through the windows and begins devouring the unfortunate souls on the train. 2 hours later the S.T.A.R.S. Bravo Team are approaching Racoon City and as they pass over the lifeless train on the tracks, the engines of the helicopter suddenly explode. They crash in the nearby forest, somehow survive and discover a nearby police van with dead passengers surrounding it, minus the killer they were transporting to death row. A survivor of the helicopter crash, Rebecca Chambers, conducts a searchlight tour and stumbles upon the train. The minute she enters two people approach her…and they sure as hell didn’t want her ticket.

It was developed alongside the first GameCube adventure, which means I was expecting the same level of graphical detail. My expectations were excelled as Zero goes one step further down the photo realistic route. The last game was indeed a Noir experience but Zero has a dirtier hard-edged feel, thus the realism is even greater. The fine detail is very impressive, with empty or broken bottles on restaurant tables and bodies slumped over seats. Pre-rendered backgrounds may not be as advanced as fully interactive 3D environments, but they sure look gorgeous (or in this game’s case grimy).

Where this title differs from it’s predecessor is in two new features. The escapee from the police van, Billy Coen, is your alternative character, but that doesn’t mean you can only control him or Rebecca individually. The X button switches between the two and I found this to be useful for very taxing puzzles when both of the character’s attributes are required. The feature itself is brilliant, although I had to make sure that each character wasn’t close to being disembowelled when I pressed X, as you can’t rely on the computer to control the other character if a zombie is nearby. Naturally the puzzles that force you to look in every nook and cranny make a welcome return, but the randomly placed ones don’t, as they still only exist for the sole purpose of annoying you.

I was promised a brand new Resident Evil game, so I was surprised to see that the control system still hasn’t changed. The problem isn’t present if you are just browsing for something or exploring the area. But when a mutated creature is after your brains and all you can do is stare at a wall while performing a twenty-three point turn, you’ll be seeing Game Over shortly after. The controls aren’t as annoying as they seem but they do take getting used to, especially if you haven’t played any of the previous in the series either.

Hopefully the game’s plot will make you forget about the controls, as the plot is strong. The interaction between the two protagonists is well scripted and I was surprised how attached I grew to the partnership. You may have heard Cypher say to Agent Smith in The Matrix, ‘ignorance is bliss’ and this definitely applies to this game. The more you discover about the story, the more urgently you will need a new set of underwear. This is pulled off especially well when you come across journals containing entries from Umbrella Corp. employees, as they add genuine tension, particularly when they mention a monster that was created and you know that you’ll meet it sooner or later.

To put it simply, Resident Evil Zero carries all the features; gore and horror of the first GameCube title, but adds more Noir and a more appealing storyline. I’m not criticising Resident Evil, but Zero is a brand new adventure and a prequel at that; prequels tend to have more ‘PLAY ME’ appeal compared to sequels. However I was promised ‘the best Resident Evil yet’ but all it appears to be is an extension of the franchise and there are signs of the series beginning to fade. I can forgive it with this game because of the new features and genuine brilliance of it, but only if Resident Evil 4 is the game that Resident Evil Zero promised it would be, otherwise only die hard fan will care for Capcom’s survival horror series in the future.



Rating: 3 out of 5 stars - To be completely honest about Resident Evil Zero...
... I'm disappointed. Having played pretty much every other 'Resident Evil' game available, and most of them through to the end, I finished RE-Zero and felt that something was missing. The graphics looked great, the soundtrack, effects and what-have-you were solid and atmopheric throughout, and the control system is exactly like every other RE game (this means clunky, but you get used to it), so what's missing? RE-Zero just feels a little bit shallow. Some parts, in terms of plot, actually undermine the other RE games, and many of the puzzles and nasty oh-'eck-here's-a-monster 'shock' moments feel like they've been used before.

Having just completed the game, I feel like the makers, Capcom, are getting tired of their own franchise, and this lack of enthusiasm results in a solid, but not groundbreaking game. The new additions, such as character-swapping, the ability to put items down rather than having to find an item chest, and so on, are all welcome and offer much-needed variety, but this sort of experimentation would have been better applied to the creation of a more claustrophobic survival environment than the one RE-Zero offers.

Resident Evil 2, while graphically inferior, is without a doubt (in my opinion) the best of the bunch, and RE-Zero should have taken a leaf out of its book. What RE-Zero feels like is what I'd imagine a film made by Alfred Hitchcock when he's recovering from a cold would feel; good, but you know he could do better.



Rating: 4 out of 5 stars - nice
was impressed with the gameplay, liked the 2 player puzzles, which is useful playing 2 people at once, you can control 1 person to run forward were you can't see then you know if there's anything around the corner, but the game is a little bit too easy for my liking!

End boss is a little easy to kill, for any die hard fan you get to know the real story of how the T + G Virus's were started and how whesker is a baddy etc.

At the end, when they go their own ways, you have no control and cannot stop rebecca going to the mansion were she thinks it's safe! thus leading to Resident Evil, were the story continues.

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Welcome to The Childrens Toyshop, here you will find all the latest and traditional toys in our toyshop. You can search and locate the best selling Toys Games & Puzzles to purchase online and have delivered to the door. Read our reviews and compare the prices, start your Christmas & Birthday shopping without fighting the crowds. We offer New and Used Storegiving you great savings on High Street Stores. We pack and post to all areas of the UK, France, USA, Canada & Germany. Pleaseselect your nearest store and enjoy browsing..



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